Captain's Log 2.0.0 Beta 9 released

CMDR Genar_Hofoen

Feb. 20, 2017

Changelog

- BUGFIX : Make sure db sessions are committed/closed where appropriate. Closes Issue #24 whereby bookmarks couldn't be made on new jumps.
- BUGFIX : Bearing calculator : the Distance calculation function was being fed latitude and longitude in reverse - that's bad. Fixed.
- NEW FEATURE : Automatically feed your ship's Latitude and Longitude coordinates to the Bearing Calculator's starting position input fields upon landing on a planet (Touchdown). If you have a destination set it'll recalculate the Bearing. If the planet's radius in km is known (should be for scanned landable planets and automatically filled in upon a detailed scan), then the distance to target coords is also recalculated.
- Touchdown parsing and signal added to the Journal Parser class
- BUGFIX : Overlay mode : Actually going into overlay mode is now done at a more sensible time. Previously it was being initialised upon CL2 startup, right after the splash screen. Now, it will only go into overlay mode if the elite running thread has detected if the game is running. Also check to see if we're actually in overlay mode or not, as we don't need to set for non-overlay mode if we're already not in overlay mode. Closes Issue #23
- Overlay Mode : The above also stops that annoying mainwindow disappearance/reappearance flicker when switching off the overlay mode, if we're not already actually in overlay mode.
- ENHANCEMENT : Window Position : CL2 will now save its current non-overlay mainwindow position when exiting and will restart in that position when loaded.
- ENHANCEMENT : Window Position : Added a menu item to the systray icon to reset (recover) the mainwindow position if required (e.g. was using 2 monitors and now only using one but window position was saved to be off the screen of the 1 monitor). This will make the Mainwindow appear in the center of the active monitor. Closes Issue #18

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